“Cloud Breaker” Will Redefine the Puzzle Genre

No more grids! No more walls! “Cloud Breaker” will bring block smashing out into the open. It launches Tuesday, March 4th, for free on iOS.

Dismantle a floating cloud of blocks by pulling rows and columns to arrange it by color. In each stage, the puzzles grow larger and the time pressure intensifies.

The gameplay is highly free-form. Unlike other puzzle games, there are no walls or boundaries, and the clouds can be molded into any shape. Each cloud has its own gravity, which pulls the blocks inward.

The eight stages are carefully tuned for a balanced difficulty curve. Progression requires mastering skills and strategies as well as completing stage objectives to gain bonus time.

Axis Sivitz is the Boston-based author of Cloud Breaker. His first release, the acclaimed “Championship Ultimate”, was the first fully-featured video game based on the sport of Ultimate Frisbee.

Website: http://asivitz.com/cloudbreaker

Video: http://www.youtube.com/watch?v=2z26nVy2EmE

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