Warning: call_user_func_array() expects parameter 1 to be a valid callback, class '' not found in /home/johnmbk/domains/gamecry.com/public_html/wp-includes/class-wp-hook.php on line 324 ‘Anna’s Quest’ – hauntingly beautiful fairytale-adventure by Daedalic Entertainment and Dane Krams announced for spring 2015 – GameCry.com

‘Anna’s Quest’ – hauntingly beautiful fairytale-adventure by Daedalic Entertainment and Dane Krams announced for spring 2015

Witches, ghosts, trolls and cursed princesses – spring 2015 will be the season of a hauntingly beautiful adventure: the adventure-experts of Daedalic Entertainment team up with Australian developer Dane Krams to develop his point & click adventure Anna’s quest and publish it worldwide. A first teaser gives you a small glimpse at this fairy-tale adventure world:

In a land far, far away lives a brave young girl called Anna. She lives a peaceful life in the forest with her grandfather, until a mysterious illness befalls him. And so Anna ventures forth to find a cure for him, but this world is a much more dangerous and bizarre place than she’d thought: putting her journey to a sudden end, the witch Winfriede kidnaps Anna to use her for an
experiment.

Winfriede’s experiment is a success – Anna develops telekinetic powers, but this is also where the witch’s schemes are foiled: with the help of Ted, a boy who has been turned into a teddy bear, and new powers she can barely control, Anna manages to escape from her cell.

Together with Ted and her new impressive ability Anna is off for an adventure in the haunting world of Grimm’s fairy-tales and European folklore. Witches, ghosts, trolls and cursed princesses: no matter if you have to save them or outsmart them – they all play their part in Anna’s quest to find a cure for
her grandfather.

And since there’s no rest for the wicked, Winfriede breathes down Anna’s neck, eager to reclaim her successful experiment at any cost.

Classic point & click adventure gameplay, a good deal of black humor and a fantastic story set in a beautifully dark fairy-tale world; the game’s designer Dane Krams managed to cook all this into a whimsical adventure-experience of the finest kind. Almost each mythical creature has their own story in Anna’s world and can help her on her quest – or actually needs Anna’s
help. And if everything else fails, her telekinetic powers are always good to provide a way out of dicey situations in the most lateral way possible.

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