VizionEck is a competitive first-person shooter coming exclusively to PS4. It’s being developed by a new indie studio that shares the same name. Company founder and game developer Michael Armbrust announced today that VizionEck will be releasing Holiday 2014.
In addition he revealed VizionEck’s gameplay, as can be seen in the video at http://youtube.vizioneck.com
The video shows the beginning of a 1V1V1V1 “Ranger VS Ranger” match(the game’s version of deathmatch/slayer). VizionEck is a competitive first-person shooter, but its core mechanics have been rebuilt from the ground up. This new and almost strange gameplay is centered around VizionEck’s art-style.
Screenshots at http://media.vizioneck.com show this art-style in greater detail.
The core philosophy of the gameplay is simple: in contrast to the visuals, no gameplay aspects are black and white. Every situation can be approached in multiple ways, with no inherently bad choices. Destroying enemies and surviving is generally good, but there are exceptions. Even self-destruction(suicide) has positive outcomes depending on the player’s circumstances.
This gameplay is incredibly deep and most elements are foreign for traditional FPS gamers. VizionEck’s website has a page dedicated to explaining the main concepts:
http://vizioneck.com/gameplay
VizionEck’s main features were also announced:
•Online◦Multiplayer
◦Leaderboards
◦Community Unlocks-see http://vizioneck.com#DLC
◦Record Books-the first person in the world to do anything is recorded.
◦Spectating-public online matches can be watched from custom camera angles in real-time.
•Splitscreen
•Up to four players
•Can be used during online multiplayer
•Duel: one verse one “sudden-death.” Players start on opposite surfaces with a white charge block already charged.
•Ranger VS Ranger: “deathmatch”/”slayer.”
•Team Ranger VS Ranger
•Retrieval: “capture the flag.”
•1-4 local
•2-24 online
•Competitive Multiplayer modes
•Player Counts
•Map Free Roam: Explore multiplayer maps outside of matches. Learn all their secrets without having enemies to worry about.
•DLC: All add ons are bought using in game currency. No paid DLC. See http://vizioneck.com#DLC
•3D: Full stereoscopic support for 3D TVs and viewers. Project Morpheus support was not announced.