Look out in the hen house! Ratloop Asia, an independent publisher and developer of high quality, innovative games, today launched its cinematic platform adventure game, Rocketbirds: Hardboiled Chicken, on PlayStation® Vita. With a variety of unique new features including new chapters, puzzles, and plenty of fowl humor, Rocketbirds: Hardboiled Chicken is rated “M” for Mature by the ESRB and will retail for $9.99 USD.
The current PS3 version has been amped up for the PS Vita and notable differences with the PlayStation 3 game include tilting screens, both Adhoc and Online Co-op and two difficulty settings. The Vita version has a new end boss as well as improved graphics – several chapters have been modified to improve both graphics and flow.
Players who have already launched into Rocketbirds on the PlayStation 3 will be rewarded with two additional co-op characters, Sniper Budgie and Agent H – the bird behind the sci-fi rock band New World Revolution. We hope that fans who already own the PlayStation 3 version don’t get their feathers ruffled too quickly – there was a bit of a “cluck-up”. We are working hard to get the planned discount of 20% for current owners landing shortly on PSN America.
In Rocketbirds: Hardboiled Chicken for PS Vita, players will take control of Hardboiled Chicken, the original Coq of War (a chicken so tough, he survived being boiled as a fetus), to lead the rebellion against the draconian penguin oppressors to overthrow their hold on Albatropolis! It’s an old-school cinematic action-adventure set in the Rocketbirds universe, a world filled with some despicable and often violent birds. The game sports jetpacking sections, stab-action in the Hardboiled difficulty setting, mind controlling brainbugs, some pretty nifty PS Vita controls, sweet music videos and an Ad-Hoc / Online cooperative mode with its own separate campaign!
The single player campaign in Rocketbirds: Hardboiled Chicken takes players through 15 chapters of Penguin destruction. For the PS Vita version, Ratloop has wired the screens to the built-in motion sensors, so players can tilt the detailed, non-scrolling screens at will.