EnjoyUp Games and Francisco Téllez de Meneses today announces that Unepic will be released on Thursday 23th January 2014 on the Nintendo eShop for Nintendo WiiU™.
Download
http://enjoyup.com/data/enjoyup.html
Youtube:
http://www.unepicgame.com
EnjoyUp Games: http://www.enjoyup.com
FaceBook: http://www.facebook.com/pages/EnjoyUp/102050359833234
Twitter: http://twitter.com/enjoyupgames
Release date:
16 America
23 Europe
UNEPIC
Unepic is a mixture of platform game, role game and joke that takes place in a huge castle of medieval fantasy.
It is set in the eighty’s style, but completed with the most actual features.
The hero is called Daniel, a normal guy from today: great videogame player, big lover of sci-fi movies and novice player of role games.
In the middle of a role game with his friends, he is teleported to a castle and he thinks that he is having a massive hallucination.
So he decides to run his own adventure until the hallucination ends.
In the castle, he will be possessed by a shadow, however this shadow cannot control him (being able only talk).
The only way of the shadow to escape from the Hero’s body is by the death of the Hero, so the shadow will lie
all the time giving false clues always looking for the Daniel’s death.
Features:
– 2D RPG with 200 rooms to explore
– 7 bosses, 70 spells and 100 weapons
– Funny story and dialogs with references to other films, comic…
– Quests, challenges, achievements and pets.
– Craft your own potions
– 4 levels of difficulty with 3 different ends
– English voices
Awards and Recognition
5.1- Top 10 “Indie Game of The Year”
Unepic has been one of the 10 best independent games of 2011 in a worldwide votation for the IGOY 2011 conquest. This conquest is done by IndieDB, the biggest database of independent games in the world.
5.2- 6th best independent game of 2011 from indieGameReviewer.com
5.3- “Special popular award” of GameLab 2011.
This award is given to the most voted Spanish game in a national vote in Spain.
Francisco Téllez de Meneses, the creator of Unepic.
He spent the last two years spending his free time to create this videogame, programming, creating the graphics of all scenarios, characters and items, editing all rooms, composing background music and writing more than 1000 lines of dialogs and quests. all rooms, composing background music and writing more than 1000 lines of dialogs and quests.