Developer GTLime today announced Please Knock on My Door, a social commentary game about depression, loneliness and phobia. Set for release on Steam for PC in early 2015, Please Knock on My Door uses gameplay to show how isolating it can be to live with depression in a lonely environment, thus helping players understand how to comfort friends and loved ones who experience depression in their own lives.
The player will follow and control a person suffering from depression, experiencing the struggles of getting through everyday actions such as sleeping, working and eating. Depending on the mood of the main character, different events will occur including self-destructive actions and the main character’s struggle with arachnophobia. Which events take place will also be decided by the player’s actions in dream sequences, which aim to show the main character’s deepest wants and fears. Music is being created by the talented musician Ola Bäckström (https://soundcloud.com/olabero) who most recently created the music and sound effects for futuristic ball-sport game Epigenesis.
“I designed the game for people who know someone suffering from depression, but might not fully understand what their friend or loved one is going through,” said Michael Levall, also known as GTLime. “Please Knock on My Door aims to underline the importance of being present and approachable to someone suffering from depression. The name itself comes from the deep need for someone else to come in and break your dark cycle of depression, the first step to getting better is often to find someone to talk to and confide in. My hope is that doing this through a digital medium will help people explore what can otherwise be a very tough subject matter to talk about.”
For more information, follow @GTLime on Twitter, or search for #PleaseKnock. You can also find updates on development on the official Facebook page: https://www.facebook.com/pleaseknockonmydoor.