Fully Bugged is a group of professional game developers from different game companies, working together in their spare time to create small indie games.
5 years in the making, working only a few hours a month despite the timezone and geographical differences, we’re proud to announce the release our new game, Fully Bugged Little Cells, this 1st week of September 2014.
A Launch trailer is available here: http://youtu.be/Ae9xRd5thKo
Order the game and get more information here: http://littlecells.fullybugged.com
Our Steam Greenlight page is still available here: http://goo.gl/2cDpxf
Game description:
Look through a microscope and discover a small world made of ever expanding cells of 3 colors.
Launch a cell against one of the same color to make them both disappear.
Launch it against a cell of a different color and a new cell of the third color will be created.
But beware! Cells are aging and will become sick and dark. They might spread out and contaminate the whole system.
Try to stay alive. Beat your best score to unlock bonuses.
The game is powered by our Orx Engine, an open source, portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. It has been created to allow fast creation of games and prototypes.
We’re trying to develop our games for the maximum platforms available.
Fully Bugged Little Cells is available this September 3rd on Windows, Mac OS X and Linux, and later this year on iOS and Android devices. You can order it from our website: http://www.fullybugged.com