Luxuria Superbia now on iPhone too

Tale of Tales’ touch-and-joy game Luxuria Superbia has just been updated on the App Store and Google Play. The new version 1.1 now runs on iPhone and iPod touch as well, next to iPad. On Android screenshots are now saved to the gallery and a toggle has been added for running the game in low resolution. Multiple bugs have been fixed and performance has been optimized. An update for PC, Mac, Linux and OUYA is expected later this week.

http://luxuria-superbia.com

Luxuria Superbia is available from the App Store or Google Play for $3.99.

Luxuria Superbia is a colorful game that asks you to pleasure it, as much as it will pleasure you. Luxuria Superbia was created by Tale of Tales, the creative couple behind The Path, The Graveyard, Bientôt l’été, Fatale, Vanitas and The Endless Forest. They live and work in Belgium. The music was composed by Walter Hus.

“Luxuria Superbia is a bright, vibrant game that will make you smile as much as it will make you blush.”
—Andrew Webster, The Verge

“It could easily have been some intellectual erotic essay, some lofty treatise on libidinous imagery. It isn’t, it’s fun, and challenging and kind of raunchy.”
—Keith Stuart, The Guardian

“Like many a human partner, it offers very little explicit instruction on how it wants to be caressed, but plenty of feedback to learn from.”
—Leigh Alexander, Slate

“With simple graphics and familiar controls, Tale of Tales has managed to do something quite amazing: turn the clinical, disconnected and inhuman into something that feels intimate, connected and warm.”
—Brenna Hillier, VG247

“Salacious, risqué, and brimming with provocative insinuation, Luxuria Superbia is a tongue-in-cheek transgression that preys on the player’s lust and voracity towards the sensual and intimate. Its witty prose, luscious hues, voluptuous forms and arousing descants are an assurance that the fallacy that are video games has at long last come into flower.”
—Bruno de Figueiredo, Facebook

“The perfect game to share, even with those not usually passionate about video games.”
—Nicola Dagostino, Panorama

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