Today, Tale of Tales is delighted to announce the release of their latest game Luxuria Superbia, priced at $3.99 for iPad, Android tablets and OUYA and $6.99 for Mac OS X, Windows and Linux with a launch sale price of $2.99 and $4.99. It’s available for purchase on App Store, Google Play, OUYA and direct sale via the newly launched website http://luxuria-superbia.com.
Luxuria Superbia is a visual and conceptual departure from Tale of Tales’ previous critically acclaimed titles such as The Path, The Graveyard and Bientôt l’été. Luxuria Superbia is a simple game of touch, pleasure and joy made for fingers on touchscreens and joysticks on computers. Luxuria Superbia is a musical journey from the sensuous to the spiritual.
In Luxuria Superbia, the player is asked to give pleasure to the game, as much as the game promises pleasure to the player. This starts sensually and physically with cheeky innuendo and playful feedback. As you progress it expands gradually into the ethereal and the euphoric.
Luxuria Superbia is a celebration of joy and beauty in life.
“We feel beauty is the most important thing to experience in a human life,” say designers Auriea Harvey and Michael Samyn. “The joy that beauty brings makes us better and stronger people. And such joy can be found in both the sensual and the spiritual.”
Music is pivotal to the emotional effect of the Luxuria Superbia. Walter Hus, known from his work on Bientôt l’été along with films, live concerts and ballet performances, composed music especially for the game’s dynamic mixing engine. The game plays like a living instrument as the music ebbs and flows with the intensity of the interaction.
“We use music as an emotional reference in our work,” according to Harvey and Samyn. “We try to match the effect of the music in the visuals and the interactions in order to achieve a harmony of the senses.”
Tale of Tales is a small development studio run by couple Auriea Harvey and Michael Samyn out of Ghent, Belgium. They have been living and creating games together for the last decade. Luxuria Superbia is the inaugural title in the new creative direction the duo announced at the Game Developers Conference in Cologne last August. Luxuria Superbia was featured at IndieCade in Los Angeles, Game City in Nottingham, Notgames Fest in Cologne and XYZ in the Museum of Design in Atlanta. Its production was supported by Flanders Audiovisual Fund.