Cosmophony, available on Smartphones and Tablets

Cosmophony, the rail shooter fully designed on a Drum and Bass band, signed by DJ Salaryman, developed by Bento is available on iOS, Android (Google play, Amazon App Shop) and Windows Phone Store.

App Store : https://itunes.apple.com/app/cosmophony/id784541804
Google Play : https://play.google.com/store/apps/details?id=com.bentostudio.cosmophony
Windows Phone Store : http://www.windowsphone.com/s?appid=455dfca8-a60b-47eb-b270-368524124f6e

A rail shooter with high challenge …

Embodying the heart of a fallen goddess, you have to avoid all obstacles on your route to the left or right and destroy your enemies shooting them. The difficulty of the game is hard but increase with your progress like an arcarde game.

… and also plays with his ears!

The main innovation of the game comes from its musical part and especially the level design, developped to make you play following the Drum & Bass music. Kill enemies, dodge obstacles or pass checkpoints in the sound’s beat, the title was thought to be inseparable from his music to progress through the levels.

Two game modes to improve your level

The first “Practice” mode gives you the opportunity to workout on 8 sections of each level already unlocked. Like listening to the best passages of music, check again each section as many times as you want. It is imperative to go through this training if you want to complete all levels.

The second “Normal” mode is the harsh reality of Cosmophony, this is where you will save each world, unlock the next levels and the associated success. No failure is allowed, a collision with an enemy or obstacle and this is finished for you.

An original soundtrack by DJ Salaryman

DJ Salaryman recognized in the world of Drum & Bass, has partnered with Bento to make the soundtrack specially designed to Cosmophony. Their partnership was allowed to think the gameplay and level design around a different vision of classical music games.

Thus, every action is given rhythm on the soundtrack without being a source of scoring. The gameplay focuses only on his ability to sneak through the levels.
Feel the music by the many combined stimulation of video background and level design also enables progress through its memory.

A “listening“ mode is also available to enjoy videos of each song.

Et toujours une expérience unique et hardcore :•Constant 60 FPS
•Unique synesthetic design based on music
•Impressive HD graphics with psychedelic background videos
•100% DnB soundtrack created especially for the game
•A progressive difficulty where losing will be your best asset
•iOS 7 Gamepad, Game Center and iCloud compatible
•« Listen mode » for each sound unlocked
•Wii U version available soon

Leave a Reply