Insanity’s Blade is ready for launch on PC, Linux and Mac on September 1st!

Causal Bit Games is ready to launch the long awaited Insanity’s Blade. After almost two months working on the final version of the game, developers Chris Obritsch and Daven Bigelow are happy to release the game they envisioned from day one. Many ideas were discarded and some have made a return.

“It’s a hard game and that’s what it’s meant to be – a challenge! It’s a real retro game. You will not float when you jump, you will die when you fall into a pit of spikes. And you don’t have unlimited continues! But like a modern game we have an automatic save as every level is completed. So you can take a break and come back later and pick it up again!”

To read the full announcement and the demo, please go to: http://goo.gl/rmJ2GG

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