In February 2019, game developer Oliver Hindle (better known as Oliver Age 24) started streaming a ‘Make a game in 1 hour’ challenge. The challenge was to create a small but complete game within the space of an hour.
After an hour had elapsed, Oliver had coded the basics of a reverse snake prototype. In this game you grow continuously, and eating items will cause you to shrink, unlike classic Snake where eating items makes you grow. It was a simple twist on an old classic that inverted the mechanics and made it endless.
Oliver teamed up with artist and long-term collaborator, Steven ‘Soxy’ Brooker, to form a new Games Studio, Pack It Up Boys, and complete the prototype.
The entire development of the game was broadcast on Twitch and was influenced by suggestions from chat, resulting in a community-made game with drastically increased scope.
7 months later, the development duo are proud to release their debut mobile game, Long Keith The Sausage Thief onto Google Play. It only took 345 hours longer than intended… a 35,500% increase.
We’ve completely flipped the classic Snake mechanics on their head. Keith is a nervous dog that constantly grows longer. Steal and eat sausages to calm him down and reduce his size!
Explore the Sausageverse across 50 levels of increasing difficulty and challenge throughout 5 different worlds.
Will you become the best sausage smuggler in the world? Keep improving your scores to climb the leaderboards.
Use your skills to unlock 20 different costumes for Keith. Collect them all and equip your favourites.
Each world introduces new mechanics and adds a spicy new twist to the gameplay, making it easy to play, but hard to master.
Each level has 3 Stars to unlock, can you achieve them all?
Eat golden sausages to poop rainbows and propel yourself into the 4th dimension!
Thanks to the feedback from our playtesters, we’ve developed two super intuitive control schemes. Take your pick: Swiping the screen or tapping!