Cococucumber announces the release of their first PC title, Planet of the Eyes, available on Steam on August 24th, 2015.

Planet of the Eyes is an action-puzzle platformer with a retro sci-fi inspired aesthetic and a mystery-driven storyline. At the outset of the game, the player – an exploration robot – starts his search for the source of a pulsing signal on the planet. Along the way, the robot negotiates multiple dangers, solves environment-based puzzles, and uncovers the truth about the Planet of the Eyes through the audiologs of a surviving crew member.

The fate of both these survivors and the planet itself will hang in the balance as the player contemplates a destiny that was meant to be unavoidable.

Planet of the Eyes features original artwork by Vanessa Chia and is written by Will O’Neill, writer of the critically-acclaimed ‘Actual Sunlight’. The developers are joined by veteran sound producer John Black of CypherAudio.

Creative Director and programmer Martin Gauvreau said, “Planet of the Eyes was inspired by the stories of Isaac Asimov and classic adventure games from the 90s, like Out of this World (Another World). It started as an idea for a feature film, and now it’s evolved into something a bit different – but still capturing the same spirit.”

In February 2015, Planet of the Eyes was greenlit on Steam in four days. Earlier in 2015, the game showcased at the Leftfield Collection at EGX Rezzed and at the Indie MEGABOOTH at PAX East. The developers are set to exhibit next at PAX Prime, booth #6903 on the 6th Floor.

Planet of the Eyes website:
Cococucumber website:

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