Developer Zero Sum Games and publisher Iceberg Interactive are happy to release the first official DLC to their turn-based 4x space-strategy title StarDrive 2 (PC/Mac/Linux). Sector Zero will expand the StarDrive 2 universe and gameplay grandly and adds a new set of features and additions. A release trailer is created to show some first footage of the changes and additions to this brand new DLC.
Some of the major changes in the Sector Zero DLC include: The galaxy is divided into a new Hex-tile Strategy map, there are three new ways to win the game, dozens of new quests, anomalies, technologies and events. The ground combat received a major overhaul and new Deep Space Construction Mechanics have been added. Moreover, UI and AI are improved and there are more options for your Galaxy Size.
Daniel DiCicco, Developer of StarDrive 2 and Sector Zero DLC says: “We are thrilled to launch our first full-featured expansion pack. I know players new and old will be delighted with the many new features and changes in Sector Zero”
With the release of Sector Zero, publisher Iceberg Interactive is offering a massive 75% discount on StarDrive 2 in Steam’s Daily Deal http://store.steampowered.com/app/252450. Simultaneously, the main game received a major patch today.
About StarDrive 2
StarDrive 2 is a Turn-Based 4x Strategy game where the goal is to build an empire to span the stars. In StarDrive 2 you will explore a vibrant galaxy filled with danger and intrigue in a deep turn-based strategy layer. You will design custom spaceships and deploy them into real-time battles with spectacular graphics and effects. You’ll hire heroes to lead your forces as you conquer worlds, in turn-based tactical ground combat mode. StarDrive 2 is the 4x game that fans have been waiting years for.
FEATURES of the StarDrive 2 Sector Zero
Ø New Hex-tile Strategy Map, with deep space terrain features like nebulae, wreckage fields, and more
Ø New Deep Space Construction mechanics that will allow you to fortify sectors with battle stations and economic buildings
Ø Three new ways to win the game: a technology victory, a story-based victory, and a score victory
Ø Dozens of new quests, anomalies, technologies, and events
Ø Overhauled ground combat
Ø Improved UI and AI
Ø Increased Galaxy Size options