Warning: call_user_func_array() expects parameter 1 to be a valid callback, class '' not found in /home/johnmbk/domains/gamecry.com/public_html/wp-includes/class-wp-hook.php on line 324 Ruin of the Reckless – Greenlight Launch (Video) – GameCry.com

Ruin of the Reckless – Greenlight Launch (Video)

Ruin of the Reckless is a high resolution retro styled rogue-lite action brawler that takes inspiration from 16 bit classics and modern rogue-lites, but Ruin of the Reckless proceeds at a breakneck pace, focusing on speed and melee weapons, and the more risks you take the stronger you become.

Already in the top 100 games on Steam’s Greenlight in the early hours of day 2.

Press:
— Featured on Ind13 magazine
— Featured on Indiehunter
— Made it to top 100 on Steam Greenlight in just over 24 hours.
— Featured on reddit.com/r/gamemaker community spotlight. for May 2016

Some Comments from our Greenlight Page:
AlexRGold says “The game looks fantastic and fun. A real shining example of a quality GameMaker game. I can’t wait to play it! ”
BestSamuraiGunnPlayer says “Damn, this looks incredible! I love the music too. You’ve got my vote.”

PerfectKamui says “Looks really .REALLY good ! Good luck !”

—- Ruin of the Reckless —-

Ruin of the Reckless is a 2D action rogue-like with a focus on fast-paced melee combat, speedy movement, and co-operative play.

We want to capture the feel of 16-bit classics while providing a major graphical update, upping the pace, adding challenge and randomness and letting you play with your friends.

We have focused a huge amount of our time so far on game feel, making sure that just moving around the environment, attacking enemies, and exploring the tower feels good on it’s own.

– Speed through the environment at lightning pace, crush giant hordes of enemies with melee combat-focused abilities. Upgrade your weapons, find new equipment, level up your hero.

– Explore a detailed, mysterious, randomly generated tower that changes with each ascent. Discover the mysterious purpose of the tower and see your one true wish granted.

– Accessible and easy to pick up and play, but ascending to the higher levels of the tower will take intense skill.

– Bring your friends, the game will ship with co-op play for at least two players.

—- MECHANICS —-

Weapons: Wield two weapons at a time. Begin the game with a *weaksauce* primary weapon and find better ones as you traverse the tower

Spellsbooks: Ancient secrets lie within these tomes. Spellbooks contain a set spell and a set amount of charges, when your spellbook is spent, it’s time to switch! All spellbooks can be charged for more powerful effects, and you can augment your spells by leveling up.

Skill Orbs: Dangerous and fragile shards of knowledge. Consume them to permanently gain a new ability, or use them as powerful weapons to strike down your enemies. Or maybe just mess up and have them blow up in your face instead.

Dashing: Every one knows that you can’t dash without boots! Explore the tower to find all kinds of stylish boots to modify your dashing capabilities. Perhaps you want to leave a trail of fire in your wake, or dash longer and further, or maybe you want to be able to chain multiple dashes at a time, or maybe you just want to fly over hazards like they weren’t even there, It’s all possible if you have the right boots!

Cards: Complete special challenges to collect persistent cards which you can keep between runs. Don’t worry, cards are always optional. But maybe the game is too hard for you. Go ahead and equip the ‘baby-mode’ card and all the monsters will treat you like the big baby that you are. Or maybe you just want to add some variety to your play experience; to change things up, say by equipping ‘deaths door’ and making it so every thing dies in one hit… including you. Most cards have a benefit and a drawback, so choose carefully. Combine different cards to create your own custom ruleset before your run starts.

—- THE STORY —-

Since the beginning of time, or maybe longer, this place has been here. It is a beacon of sorts, attracting the souls of those who both lived and died with recklessness in their hearts.

Bound by some unknown force, these wayward spirits cannot leave.

And so they remain… With time their souls will rot. They will fade away and they will be forgotten.

But even here there is hope… a legend whispered among the ghosts and specters. That any spirit to reach the tower’s peak will be granted one wish…