STRAFE TO END ALL LIFE AS WE KNOW IT (Video)
Independent developer Pixel Titans and apocalyptic death cult Devolver Digital have entered a blood oath to usher in the brutally violent demise of all humanity, with the release of the greatest (and final) game of all time, STRAFE®, in early 2017.
Known to its previous victims as “the fastest, bloodiest, deadliest, most adjective-abusing, action-packed first-person shooter of 1996,” STRAFE® has pushed the limits of computer-generated photorealism and hardcore sci-fi action so far, it’s doomed the human species to a fate so terrifying, so unreal, that billions quake at the mere thought of not getting a chance to play it on release day.
“People want blood. They want tight action,” said Thom Glunt, director of STRAFE®. “They want speed that makes their face melt off, so they can scoop up the soupy remains and toss it in the air like a liquid confetti. Nobody gets that like Devolver Digital.”
Devolver was also drawn to STRAFE®’s roguelike elements, with randomly-generated levels, enemies, secrets and monster closets that promise infinite replayability with pure mayhem every time. Players simply grab a gun, teleport into a unique level set, and paint the walls red, with ÜBER-GORE® technology that allows for ludicrously persistent gibs. The only thing greater than the blood flow will be the future cash flow.
“Once everyone is dead, then we can take literally all of their money,” said Fork Parker, Devolver Digital CFO. “Who’s gonna stop us? You? You’ll be a boiling puddle of entrails with more important things to do, like replacing the office chair you just dissolved through. And good luck, ‘cause you’re bankrupt.”
STRAFE® is set to indiscriminately terminate everyone you know and love in early 2017, releasing on PC, Mac, and possibly Linux, if everyone would stop fucking asking about it. Oculus Rift compatibility will give players the option to die in style, with dignity.
FACE MELTING SPEED!
The blazing fast action will hit you like the blast wave of a 50 megaton thermonuclear warhead, liquefying your skin cells and rupturing your internal organs. Yet still leave you coming back for more.
PERMANENT DAMAGE AND GIBS!
ÜBER-GORE® technology means enemies explode with near never-ending fountains of blood, which never fades away. Create wicked works of death art that mark your explored territory from the unventured.
ENDLESS CHANGING LEVELS!
Randomly generated levels are always different and violently unpredictable. Rooms, enemies, power ups, monster closets, and secrets move around every time you die and die and die and die!
STRAFE® ALSO INCLUDES:
•Four unique zones (four levels each) that demand different death-defying gameplay styles
•Gun upgrades that turn your average tool of death into an outright Holocaust machine
•30+ insane weapons and 20+ blood-thirsty enemies
•Oculus Rift compatibility: die in style, with dignity
•The sickest soundtrack of 1996 and at least the next 25 years
•Lifelike digital gravity