Astragon announces Firefighting Simulation using Unreal Engine 4 (Video)
astragon Entertainment and developer Chronos Unterhaltungssoftware are happy to announce today their joint new simulation project Firefighting Simulator, due for release on PC in 2017.
Firefighting Simulator will be developed using Unreal® Engine 4 and takes the player into a gripping US set scenario where they will not only have access to originally licensed US fire engines and authentic rescue equipment but also a bustling American metropolis.
Here, the virtual firefighter will fight the flames in diverse and challenging missions, while having the choice to play either alone in the single-player mode or in the game’s multiplayer.
Dirk Walner, CEO of astragon Entertainment GmbH said, “With Chronos we were able to acquire a highly-talented team for the development of Firefighting Simulator. This game is a great example of our ambition to establish a new generation of firefighting simulations. All firefighting enthusiasts can look forward to a gameplay experience that is exceptional in both fun and quality.”
Tim Meyer, CEO of Chronos Unterhaltungssoftware UG commented, “We are very happy to announce our cooperation with astragon Entertainment as well as our joint game Firefighting Simulator today. The whole Chronos team still has a lot of plans for this ambitious project and is looking forward to the next exciting months of development. With the Unreal® Engine 4 as its basis we will deliver a game that is both graphically appealing as well as of top-quality and which will win over players and firefighting fans alike.”