Nekki Releases Casual Jumping Game, Tiny Bouncer (Video)

The creator of the mobile hit series “Shadow Fight” and “Vector” presents a new casual skill game from its indie game initiative

Nekki, a developer and publisher of popular action games such as “Shadow Fight” and “Vector,” today released Tiny Bouncer, a new casual skill game for iOS and Android devices created by the development team Wooden Sword in Ukraine.

Tiny Bouncer is Nekki’s third indie game and the latest offering from its Indie games initiative, which was introduced last year with the aim of supporting small but talented game development studios throughout Eastern Europe.

Players of Tiny Bouncer guide a cute little Ninja through countless vertical scrolling levels while trying to avoid deadly obstacles and enemies along with picking up beneficial bonus items. The game controls are easy to learn, but hard to master: the main character of the game autonomously jumps up and down on a trampoline while the player can only steer him to the left and to the right by tapping on each side of their screen.

The randomly generated levels are grouped into episodes with five levels in each episode. After finishing an episode the player gets into a bonus level, which begins by the character being shot out of a cannon. In the bonus rounds there are no enemies, just coins, which players can try to collect during the flight.

In Tiny Bouncer some enemies will either support the player or try to kill them, depending on the situation. Nobody can be trusted!

The game is 100% free to play and is available for download on the Apple App Store and Google Play.

Tiny Bouncer includes awesome features such as:

· Unlimited random generated levels. The further the player proceeds, the more difficult the challenges become
· Effective brain training. The game not only trains the players’ skillfulness but their memory as well. To achieve higher levels, the player will need to remember the position of enemies on the way up!
· A vivid, dynamic environment. Different enemies have their own means of movement. Some of them remain static, others follow scripted paths and the toughest even hunt the player
· Unlockable skins and characters including controlling crazy characters such as donuts, alarm clocks, cacti and mushrooms!