Abatron, a new RTS/FPS hybrid hits public Alpha (Video)

W3Studios is now accepting signups for the Alpha release of their game “Abatron”, an RTS/FPS hybrid that is being developed with UE4 for the PC.

Abatron is all about controlling the battlefield, whether that’s conquering your foes with superior strategy in our RTS mode or taking the fight to the ground in first or third person combat. Throughout the game, as your armies grow so does the potential to unlock more upgrades and abilities for your army.

Want to show off your superior strategy to your friends? Then play in our coop and versus game modes up to 8 people. Abatron is a high action, competitive experience that pushes players to experiment with a variety of RTS tactics and FPS strategies to achieve total victory.

FEATURES:
· Powered by Unreal Engine 4
· Switch between RTS and FPS at anytime
· Level up in Hero FPS mode and unlock abilities
· Create stronger units in RTS mode by upgrading your buildings
· Switch between any Hero units to use special skills
· Multiplayer with up to 8 people
· Swarm bases with critters, scavenge for resources, and much more…

UPCOMING FEATURES:
· Coop vs AI
· Campaign story mode
· Command your troops while in FPS mode
· Pair up with another unit for a combo attack
· Transport vehicles
· New races, More Abilities
· Modding Support!

Once Abatron was greenlit, development switched from using the Source Engine to Unreal Engine 4. Using the awesome power of UE4, the game was ported and redesigned. Now over a year later, the Abatron team is ready for playtesting and anxiously awaits feedback from gamers who are interested in joining the alpha. Testers will be granted access to a developer Slack group where they can ask questions, voice concerns and share ideas.

To participate in the Alpha, simply subscribe to our newsletter on our website by July 31st: http://www.abatrongame.com

Subscribers will receive an email 8/1/16 to fill out a play time survey. Since only the Multiplayer is presently unlocked, we will create a schedule that will ensure the most players online at any given time. The Alpha will not have an NDA, so YouTubers/streamers are encouraged to create content if they so wish.

RELEASE SCHEDULE:
· Alpha playtesting will begin early August
· Kickstarter campaign accompanied by a Steam Early Access release (PC, MAC and Linux) is scheduled for late 2016
· Full game launch (PC, MAC, Linux) is expected in 2017