Mobile Game Developer Zach Gage Wants You to Play Some Really Bad Chess

Today award winning designer Zach Gage, announced his latest game: Really Bad Chess. A free-to-play title, Really Bad Chess releases today October 13, 2016 for iPhone & iPad.

Really Bad Chess creates random, non-standard opening mixes of chess pieces, but maintains most of the rules of chess as you battle against the A.I. Whether you play chess daily, or quit just after learning the rules, this small twist will open the door to an entire new world of chess.

Really Bad Chess is just like chess, but with totally random pieces. Try 8 Knights, 4 Bishops, and 3 pawns — why not?

Every board in Really Bad Chess is made up of a random assortment of pieces, giving the different sides varying degrees of advantage and disadvantage, mixing up the playfield and tactics every single game. Instead of starting with the memorization of openings, novices in Really Bad Chess start with learning moment-to-moment tactics. This makes it more like the strategy games videogame players know and love, while still feeling like chess.

While you battle against the computer A.I., Really Bad Chess ranks all players, and all board setups, so players have a sense how difficult an individual game, may or may not be. Really Bad Chess also features unique daily, and weekly boards enabled by a custom-built global ranking system.

Each unique daily, and weekly board lets you see who in the world, that day, and week, finished the board with the fewest number of moves – both globally, and among your friends specifically. You get only two shots at each Daily Board. After two tries, you’re out of chances, so play wisely. Weekly boards, while harder, have infinite number of chances to beat them.